Unity Game by Stephen
In my Video Game Design class taught through the Rutgers University-Camden Digital Studies Center, Stephen created a Unity game as his capstone project.
Stephen’s game explored first person puzzle game mechanics evocative of published titles like Portal, Q.U.B.E. and Quern. Textured, built, and lit using a combination of custom assets and Asset Store packages, this game was nominated for the Rutgers-Camden Celebration of Undergraduate Research and Creative Activity.