Student Work

Unity Game by JJ

In my Video Game Design class taught within the Computer Art, Computer Animation and Visual Effects department at School of Visual Arts, JJ created a Unity game as her capstone project.

JJ’s game used pre-built assets to explore a complete game prototype with a spooky Halloween theme, allowing this 3D Art student to experiment with programming C#, lighting a scene, working with sound design, creating 2D UI, and designing simple quest and puzzle game mechanics.

JJ is now an environment artist on Iron Tracks, a student-led independent game project conducted in collaboration with students at Minerva University.

Natalie Mesnard